I was trying to think of which games created certain mechanics that became popular and copied by future games in the industry.

The most famous one that comes to my mind is Assassin’s Creed, with the tower climbing for map information.

  • kurzschluss@lemmy.world
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    24 days ago

    Dark/Demon Souls. Elden Ring

    Rolling to evade incoming enemy attack.

    Always thought it being a strange way to do this. Bloodborne and Sekiro dodges seem more realistic.

    Hope Vaati explains.