• cyd@lemmy.world
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    17 hours ago

    Thanks. It would be really interesting to know what’s going on behind the scenes. My understanding is that once a live service game makes it to the big leagues, like D2, resources aren’t a problem if they get reinvested into development. For example, Genshin gets an annual budget of around $200m (basically one AAA a year), and pushes updates on a 6 week cycle. These big income earning projects all ought to be capable of doing crazy stuff that other studios can’t match.

    What sometimes happens is that the company milks the game to fund other stuff, so not enough is reinvested (like FFXIV). But it’s so strange to see it happening to Bungie, because the whole point of the Sony acquisition was to have a healthy ongoing live service game.

    • Narauko@lemmy.world
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      10 hours ago

      Behind the scenes Bungie decided they didn’t want to be a single franchise studio and sunk all the money from Destiny 2 into a bunch of failed projects. Something like 8 new IPs they tried to get off the ground and none have seen the light of day. Marathon or whatever it might be called now might get a release, but no guarantees. Basically squandered all the money and good will for the Destiny franchise trying to become the next Activision or EA and committed corporate suicide.

      Add the new massively expensive campuses while having a mostly remote workforce, and the CEO buying millions of dollars in classic cars to display, and you have this worst timeline we live in. Expect Sony to replace the board and completely take over the studio soon.