• Stonewyvvern@lemmy.world
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    4 months ago

    Sucks when you want to play “that game” but the updates are gonna take another 20 minutes to download and install…by then I’ve lost my “that game” boner.

  • giacomo@lemm.ee
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    4 months ago

    ff iv, earthbound, any yakuza game, my last stellaris attempt. im not starting over tho.

  • smeg@feddit.uk
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    4 months ago

    This is why I try to just focus on one game at a time, if I fall out of the zone then I just won’t remember where I am, what I’m doing, or even how to play the damn game

  • Cyrus Draegur@lemm.ee
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    4 months ago

    Trails of Cold Steel was great about this because of the journal the protagonist keeps in the game, in a literal notebook that diegetically exists. When I started playing again, all I had to do was look at the journal to have my memory jogged of what happened up to that point and what’s going on presently.

    • Dagnet@lemmy.world
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      4 months ago

      Witcher 3 had a little hit of that by giving a short recap on load but it wasn’t really enough. Would be cool if narrative focused games had recap movies that you can unlock more parts as you progress (not a big fan of reading since my memory is very visual)

      • DrPop@lemmy.world
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        4 months ago

        Previously on Witcher 3, Dandelion had sex with the wife on an important figure and is being hunted. Geralt must win a game a Gwent versus the mercenary leader to get information. There’s is a familiar scent in the air.

    • prole@sh.itjust.works
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      4 months ago

      Lots of games have been doing something like this or similar lately, to the point where Rise of the Ronin basically has an in-game Wiki where you can click highlighted words to jump between entries.

      Final Fantasy XVI did an amazing job with their Active Lore… I do like these new features, though I hope that plenty of games still decide to eschew them, as there was something special about oldschool PS1 games and having no fucking idea what is happening or where you’re going.

    • brbposting@sh.itjust.works
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      4 months ago

      diegetic


      especially : existing or occurring within the world of a narrative rather than as something external to that world

      Cool thanks :)

      • Cyrus Draegur@lemm.ee
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        4 months ago

        yeah i thought it was cool how they literally handed the protagonist the notebook and straight up said “this is how you’re going to document your assignments at the academy, also please make sure you summarize other things you learn, and lastly there are reference guides for the magitech tools you’ll be using and various combat scenarios already in it as well”. it’s neat that it’s both a menu element and a prop in the world that is interacted with in-character.

        i’m glad i knew the word ‘diegetic’ to describe it :D

  • OsaErisXero@kbin.run
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    4 months ago

    And then I play for a few days and get to the same spot. And then get distracted and stop playing.

    Time is a flat circle.

    • chatokun@lemmy.dbzer0.com
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      4 months ago

      My issue with Mass Effect Andromeda. “Maybe it isn’t as bad as people say and I somewhat remember. Why did I stop anyway?”

      Get to the same thing that lost my interest last time “Ah, right.”

      • DragonTypeWyvern@literature.cafe
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        4 months ago

        The funny thing is they set up their goofy little mystery box “collapsed advanced civilization” plot, complete with a quirky Asari researcher, then fucked the actual gameplay into the ground and wondered why no one really cared about the reveals or further mysteries.

        You already did this, and now you’re making it a chore to get to the story. At least make it a nerdy Krogan or something.

        I actually liked the direction the plot was going, because I’m always a sucker for an AI story, but just… Don’t do that. You needed another Mordin to get people to care, not a manic pixie dream Asari.

  • FiniteBanjo@lemmy.today
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    4 months ago

    POV: You’ve got 8 buffs that all expire like less than a minute and before they do you get oneshot by a character that looks like a third-rate mob and serves no storyline purpose but happens to stand between you and the area you want to be in.

    And you remember why you stopped here.

  • grue@lemmy.world
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    4 months ago

    I decided to play Fallout New Vegas for the first time in a while. I started it up, realized that my character is in a sewer “looking for the source of the radiation” and I have no idea why, so I closed it again and played a different game instead.

      • FiniteBanjo@lemmy.today
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        4 months ago

        Honestly, it seemed pretty straightforward to me. If you’re evil but want a negligible amount of NCR reputation for some reason, kill the vault dwellers. If you’re good and don’t care about faction standings, help free them.

        We’re not a bunch of unga bunga cavemen who can’t deal with the vault reactor once the survivors are freed. That’s just going to be a problem for the future settlers to handle, there is no chance of sudden starvation as long as the NCR supply lines exist and there is a vested interest in securing the dam and helios.

        • ✺roguetrick✺@lemmy.world
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          4 months ago

          That’s why I call it half hearted. If you saw actual impacts of further irradiating the drinking water and destroying the food supply of a city with refugees and breadlines, it would’ve been better.

          • FiniteBanjo@lemmy.today
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            4 months ago

            Ah, so half hearted as in an obvious choice. I thought you meant half hearted as in equally bad choices. I guess you’re right that the harder decision would have been a better example of the Trolley problem, but I can’t imagine it would be cooler to make.

  • Alexstarfire@lemmy.world
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    4 months ago

    I just finished an RPG today that I’ve been playing on and off for a couple years. I know the game very well so I can just figure out where I’m at.

    New game + was very grindy.

  • Katana314@lemmy.world
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    4 months ago

    Playing a Neptunia game, and it has one core mechanic hidden behind a certain control combination press, and no menu tutorials to remind you what it is (controls menu just shows individual buttons). First world problems.

  • Belgdore@lemm.ee
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    4 months ago

    See also: when you go back to a multiplayer game after not playing for several months of updates.

  • Crashumbc@lemmy.world
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    4 months ago

    ROFL, I have a couple cyberpunk2077 and like three BG3 play through I have NO IDEA what I was doing in the last saves :(