Otaku, gamer, self-taught programming student and professional procrastinator from Brazil. In fact, I am procrastinating at this very moment. I love boomer shooters too.

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Joined 3 years ago
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Cake day: September 6th, 2021

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  • whou@lemmy.mltoProgrammer Humor@programming.devC++
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    3 months ago

    well, if I have an object on the heap and I want a lot of things to use it at the same time, a shared_ptr is the first thing I reach for. If I have an object on the heap and I want to enforce that no one else but the current scope can use it, I always reach for a unique_ptr. Of course, I know you know all of this, you have used it almost daily for 7 years.

    In my vision, I could use a raw pointer, but I would have to worry about the lifetime of every object that uses it and make sure that it is safe. I would rather be safe that those bugs probably won’t happen, and focus my thinking time on fixing other bugs. Not to mention that when using raw pointers the code might get more confusing, when I rather explicitly specify what I want the object lifetime to be just by using a smart pointer.

    Of course, I don’t really care how you code your stuff, if you are comfortable in it. Though I am interested in your point of view in this. I don’t think I’ve come across many people that actually prefer using raw pointer on modern C++.











  • Cool project! That readme gives me a “I like your funny words, magic man” reaction, but I know it’s just because I am not that much into networking and concurrent stuff lol

    Those benchmarks already speaks for themselves, and the fact that you are using it in your workplace already shows the awesomeness of your project :)




  • quote stolen directly from the repo:

    “Science isn’t about WHY. It’s about WHY NOT. Why is so much of our science dangerous? Why not marry safe science if you love it so much. In fact, why not invent a special safety door that won’t hit you on the butt on the way out, because you are fired.” — Cave Johnson (Portal 2)