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Joined 10 months ago
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Cake day: October 25th, 2023

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  • It’s not a bug, what you describe is how it works.

    • You can drop the aggro instantly by docking at a space station.
    • If you’re planetside and you take off and boost directly towards the station, and keep boosting, you should be able to get to escape range to pulse to the station, and at that point you’re pretty much home free.
    • You might also be able to warp to another system once you’re off-planet, before the sentinels warp in; that drops aggro too.
    • You can enter any shelter until you drop aggro; the Sentinels can’t find you indoors.
    • If you don’t have a handy shelter and you can’t get off planet/to the station/out of system, you can dig underground with a terrain manipulator and as long as you stay out of sight it should work the same as entering a shelter - the Sentinels can’t find you.
    • Going underwater works like going underground or into a shelter.
    • You can get the plans for the multitool Cloaking Device alt-fire on the Anomaly. This gives ~45 seconds of invisibility I think, which is more than enough to drop Sentinel aggro at low Wanted levels. At higher levels, use it to augment playing hide-and-seek underground or in shelters.
    • If all else fails, run like hell. If you use the “melee boost” (https://www.polygon.com/no-mans-sky/2016/8/11/12440772/melee-boost-jump-how-to-tutorial) and tap your booster once you’re airborne, you’ll outpace the sentinels and you should be able to stay out of sight long enough to drop aggro.