Oh jeez I completely forgot about the pan flute. I’m pretty sure my DS mic was broken so those were all torture :,(
Oh jeez I completely forgot about the pan flute. I’m pretty sure my DS mic was broken so those were all torture :,(
I really liked Spirit Tracks.
Train gameplay was actually enjoyable for me (especially the way it got used in one of the end game fights was so cool). It was also nice that Zelda was an actual part of the game and helped solve puzzles instead of some princess locked away in a castle.
I played Phantom Hourglass much later and Spirit Tracks honestly just felt much more polished and fun.
I really hope so. Last code I reviewed was full of !! and companion objects trying to emulate Java static instead of top-level consts. Even I’m still trying to figure out what idiomatic Kotlin looks like. We got a ways to go…
The interoperability is both a blessing and a curse imo since it let us half-ass the integration by leaving a bunch of Java code unconverted. I could start refactoring everything but then my team would stop reviewing my PRs due to the diff size (and then my manager would eventually find out that I’ve been using up work time doing this instead of shipping features during crunch week).
I really much prefer Kotlin to Java. I just wish my team had actually had a commitment to it instead of just sorta using it with no migration plan.
This is literally how this all started for us lol. Senior wanted to try to migrate everything to Kotlin in our project. Migration never finished. Now one of our major repos is just half Kotlin half Java. Devs on our team learn Kotlin by unexpectedly encountering it when they need to touch that code.
…and then there’s Go who just won’t let you compile at all
“Dr. Prof. Mann, I really didn’t understand anything about UNIX on that last midterm. Can we go over how to touch
and finger
after class?”
I deduce these two sets must be the same then?
It’s obviously:
Traceback (most recent call last): File “./main.py”, line 2, in <module> AttributeError: ‘str’ object has no attribute ‘length’
Man how are we gonna write all of our Whitespace programs now?
I think we gotta take this offline
one box to handle all the frontend requests
why is my project’s architecture here lmao
Obviously if team was doing agile with CI/CD to promote frequent deployments and testing they would’ve never encountered this mess /s
Guessing Go? (since no parens on the if statement)
inb4 senior delegates critical decision-making to juniors and only shows up once stuff is on fire
VSCode with Go language support: removes unused variable on save “Fixed that compilation bug for ya, boss”