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Cake day: June 6th, 2023

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  • The controls in GTA IV were realistic! Your car tyre would blip the curb and it would affect the stability of the car. Denting the car from every angle resulted in a uniquely deformed mesh that my god would still drive. Pedestrians would bounce off your bumper in unique and interesting ways. It was a simulation paradise.

    In GTA V they changed all that, made it more midnight club and arcade-y as you said. You could literally decimate a crowd of people and they’d all die with the same canned animation. Cars would at most lose a door before considering deforming the whole mesh. It just felt dumbed down.

    Saints Row is fun, but you play it once and then forget about it because there’s nothing to do once you reach godhood. Mercenaries was great fun, and Just Cause was a physics funbox, I’ll give you that















  • tetris11@lemmy.mltoLinux@lemmy.mlNiche Distro Users: Why?
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    13 days ago

    Same. I started off on Gentoo, jumped to Puppy, jumped to Slack, jumped to Fedora, jumped to Arch, jumped to Nix, jumped to Guix, jumped back to Arch, and now I’m thinking Debian is the only true stable upstream linux needs.

    Plus I’m sick of tweaking my configs for the N’th time to work on the M’th system. To quote a random side-character in American Dad: “I have painted my children for the last time.”

    (I will at some point start playing with BSD’s though, I just know it. And Haiku too once they have decent laptop support.)