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Cake day: April 10th, 2025

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  • Did you account for the switch from the Julian Calendar to the Gregorian Calendar?

    Don’t worry if you didn’t, this has tripped up a number of apocalyptic religious cults as well, they had to rewrite their time tables to Doomsday when somebody pointed it out to them.

    But yeah, basically, 10 days got wiped out of conceptual existence in the uh, great time refactor of 1582. … and more confusingly, it wasn’t like, globally adopted at the same time, so, sometimes, in some places, adoption resulted in the nullification of 11, 12, or 13 days.



  • Its almost like a game that requires or significantly involves regular monotonous grinding is … like, definitionally, a poorly designed game.

    You can have a regular, repeated activity or loop.

    But if that loop itself is boring, rote… the game has failed at actually being engaging, thus rewarding.

    The loop itself should be what offers the potential for reward, and that reward should be experiential, not… systemitized sequential progression.


  • Entirely seriously, look into sets of ‘post surgery recovery pillows’.

    They’re usually made of something similar to a dense foam mattress, and they’ll be in modular, arrange able shapes to make it easier for people with serious injuries to recover at home, in a supported, semi reclined position.

    … You can rearrange these into shapes that support positions other than sleeping/sitting.

    Usually, these are cheaper than … basically the exact same things, but explicitly sold as ‘sex aides’ or what not.



  • Godot actually has uh…

    https://github.com/func-godot/func_godot_plugin

    Basically… works to both rip and also create Quake, Quake 2, Half Life 1 maps.

    Its also a pretty extensive framework.

    If you wanna step up a bit from a Doom clone, to a Quake clone… you could do it with this.

    There’s also Godot VMF…

    https://github.com/H2xDev/GodotVMF

    Can actually rip and convert HL2, TF2, L4D… basically Source up to roughly 2013 maps.

    I don’t think its much of a map creator/editor though? I think the idea is you just actually make your map in Hammer, and then basically import it into Godot.

    I managed to … mostly correctly … decompile.or convert or whatever, some maps.from NeoTokyo, an old HL2 mod, so… will probably at least mostly work for HL2 mods?

    It does rely on the actual SourceSDK though, so… probably not ok for commercial use?




  • As far as I can tell, if you want a decent level of tooling…

    I dunno, so far I haven’t been able to find anything more … straightforward but also powerful if you know what you’re doing… combo… than Godot + GECS.

    GECS is a … honestly shockingly well developed entity component system framework for Godot.

    If you wanna do a 2D game, Godot basically already has everything you need, but yeah… 3D isn’t quite there yet, though it is making strides. The recent IK rework does help bridge a major … feature parity gap with more ‘big boy’ engines.

    GECS helps a good deal too, but yeah, its not Source(2) lol.

    I dunno shit why not: Any chance you know of something like a Godot 3d level mapping system based around bsps or octrees or something?

    I know there are voxel frameworks, but… lot of people are looking to make something other than minecraft.

    I’ve been futzing about trying to figure out how to cajole some system of nested 3d gridmaps into a kind of octree system, but with vertices inside of the grid space, and then you’d have the equivalent of a 3d clipmap deciding which chunks of the grid space to render verticies at what level of precision… but i feel like im trying to weave together hyperspace half the time, which hurts my overdeveloped ape brain.



  • sp3ctr4l@lemmy.dbzer0.comtoGames@lemmy.worldI Hate Native Linux Games
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    2 days ago

    Step one of ‘what engine am I going to develop on?’

    Does it natively support Vulkan?

    Step two:

    Can I build the engine from source, on my debian/fedora based distro, in under 30 minutes, without having to discover that the documentation for how to do this is wrong?

    If the answers to either of those are ‘No’, gtfo here.



  • sp3ctr4l@lemmy.dbzer0.comtoGames@lemmy.worldI Hate Native Linux Games
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    2 days ago

    Here, in a nutshell, is my theory for why what you are describing is so common:

    Almost nobody develops a game on Linux, with an engine you can build from source, and use to make the game, on Linux.

    If you do… do that… your Linux native game will probably run fine.

    But! Almost every major game engine you’ve ever heard of, that says it supports Linux, in the sense of you can build/run the game engine itself on Linux?

    They’re full of shit.

    Their engines do not actually work on Linux, half the time you can’t even compile them, they don’t even know half the dependencies they actually have. They throw insane errors all the time, because you’re just alpha testing their attempt at porting their engine to Linux.

    They just say ‘we added Linux support!’ and nobody ever actually tries to verify this, because Linux based game devs are using one of the fairly small number of engines that… actually work on Linux.

    (Hah, or they’re basically just building their own engine, or layering together actually platform agnostic rendering/physics/networking/whatever libraries into basically a custom engine)

    Valve, for example, has figured it out.

    HL2? Linux native build, running on SteamOS?

    Works great.

    Godot? Use GDScript, not C#, build the game on Linux?

    Also works great.

    Most games devs are actually just full of shit when they pretend they understand anything about Linux.

    Maybe check out Road To Vostok if you want to see what one guy can do with Godot and a few years.

    Its not impossible… most games devs just have God Complexes, its just how it is, very rare to find some that are both humble and competent.



  • Its really wild.

    Like, a few years ago, I could have at least held my nose and said ‘well, Windows has so many business oriented tools and services, that do at least 90% work for what any particular business could need, that… sure, fine, makes sense as a business OS, not a personal use OS, but enterprise sure fine whatever.’

    Now? Now after CoPilot/GitHub/vibe coding destroying half of Windows… the insane CVEs in the last few years, every tech CEO developing AI Psychosis? US gov policy just literally being: ‘Our software spying is extremely legitimate, everyone elses makes them a terrrorist, and also you’re a terrorist if you don’t like our spying’?

    Fucking no way, you’d have to be ignorant, insane or an idiot to want to use Windows, for literally anything.

    They could at least be… subtle, or clever, or have some kind of even slightly convincing rhetorical position/explanation.

    But nope, just balls to the wall ‘This PC = OUR PC’


  • Goy and goyim are also just actually words that are fairly commonly used by many English speaking Jews.

    Fair amount of other Yiddish and Hebrew words other than goy/goyim are used this way as well.

    Its like… an additional vernacular.

    Chutzpah, means basically … shameless audacity, or … arrogant presumption of privilege, something like that.

    Oi Vey! … basically ‘Woe is me!’, but also kind of more like ‘Oh shit/fuck/no’… sort of.

    … I’m not saying you can’t use these words and phrases as like, part of a cariacature, but they are also just words and phrases you’d have probably picked up, growing up in a Jewish family, or around them.

    Similar to how you’d have an additional vernacular set if you were from some other cultural/ethic/religious background…

    … not exactly the same, but Evangelical Christians for example have a weird tendency to pluralize ‘evidence’ into ‘evidences’, use ‘discernment’ in common speech waaay more often than others do, etc.



  • China is making so many moves right now, to set themselves up as a viable alternative to the the USD… they’re doing some pretty serious amounts of gold hording (yes literally), and also seem to be setting up a rather extensive and robust system that would facilitate actual physical gold clearing…

    The US on the other hand is also … there are at least rumors of basically gold backed 50 year bonds.

    https://talkmarkets.com/article/the-united-states-and-the-50-year-gold-bond-that-could-rewrite-the-rules-of-global-finance-1782459667

    … and Europe is at the very least basically pulling all their gold that is physically held in the US, back to their countries, repatriating it.

    The fundamental structure and paradigm of the PetroDollar/Euro/Yen is now… basically breaking up, and at least right now, in the uncertain interim… it looks like everybody is taking inventory of their gold, and trying to figure out how to reposition their currency/bond/trade systems around being more directly backed by gold.

    How this will actually shake out… what the new equilibrium will be… multipolar world, or new global hegemon… or something in between and more complicated… basically impossible to say, but things are changing dramatically.


  • If I thoroughly, and reliably knew the answer to that, I would be… lets say ‘very well financially positioned’.


    Yogthos is certainly at least partially correct, but… where is all this money going?

    Its… Private Equity. Private Credit.

    The entire point is that via a mechanistic application of loopholes and usage of specific legal carve outs… you don’t actually have to tell anyone nearly anything. The entire point is to obfuscate what is going on.

    … At least some of the money is getting pulled out basically just to pay off debts that investors have that are now problematic.

    This is how a recession or depression actually mechanically happens -> because the entire system is built on loans which are built on loans which are built on loans…well, when some part of that fractal chain/web breaks, when some part of it cant reliable make payments anymore… the breakage spreads, as more and more people now need to cover obligations with actual cash, not promises of future cash.

    People call this ‘the credit supercycle’ or ‘the business cycle’, depending on the scope and time scale… these patterns play out fairly regularly, but predicting their timimg and extent with high precision is nearly impossible, because the total system is fundamentally chaotic, in the mathematical sense.


    However, not everybody is just purely panicking and pulling out to settle their obligations… many are repositioning. Its kinda like water in a box, a box where you can push up or pull down or certain points of its floor… the water, the capital, will tend flow away from risk of massive losses / or poor real* returns, and pool in areas of perceived, actually steady and reliable real* returns.

    • Where ‘real’ in this context means both adjusted for inflation and also international currency conversion rates.

    This entire process is largely opaque and horrendously complex.

    But you can look at it from the outside and describe rules that it does at least tend to follow.


    As far as I’m aware, at least some proportion of … theoretically ‘smarter’ people are throwing their money into things like mining companies for rare earths, uranium, things whose stocks will almost be guaranteed to go up because the raw materials they extract will be a part of basically any technological civilization going forward from here.

    What else is almost guaranteed to get more expensive?

    Power, Food, Water.

    So, the theory would be roughly that ‘smarter’ money would get as close to the first step.of any process involved in providing or producing those things, as possible.

    … such is the logic of capitalism at least as I see it, which also kind of means we are defacto accelerating the ‘cyberpunk dystopia-fication’ / ‘techno-neofeudalism’ thing, where any person or entity that more or less owns these kinds of companies… they become sort of like hegemonic guilds that states have to basically negotiate with as either equals or lessers.

    Corporate Wars, here we come.