Even as an (older) zoomer in the US, this was never a thing for me. No one cared what phone you used. If you had an Android you wouldn’t be in iMessage group chats but no one judged you for it.
Even as an (older) zoomer in the US, this was never a thing for me. No one cared what phone you used. If you had an Android you wouldn’t be in iMessage group chats but no one judged you for it.
The GPU I used is actually a 1080, with a (rapidly declining in usefulness) Intel 4690k. But I suppose laptop vs desktop can certainly make all the difference. What I really want is GPU virtualization, which I’ve heard AMD supports, but I’m not about to buy a new GPU when what I’ve got works fine.
My experience with single GPU passthrough on Proxmox to a media VM was pretty positive, especially for it being an old Nvidia card. Even as someone doing it for the first time, it just took about 10 minutes to figure out the passthrough itself and another ~15 to figure out some driver issues. And it’s worked perfectly since then. All in all much better than what I’d expected.
They’re welcome to retaliate. They’re just not allowed to indiscriminately bomb civillian infrastructure.
Here’s a field manual that details the rules and has some advice. There are a whole host of rules protecting civillians hospitals, but in the case where Hamas is using them as military bases, I’d say they can be considered primarily as human shields, though I’m no expert, and even if that’s not the case they’re still civillians and therefore protected. According to paragraph 2-20, “feasible precautions” must be taken to reduce civillian harm. This means bombing is pretty much out of the question, but there are still plenty of other ways to get at Hamas, such as SpecOps, sieges, and diplomacy. It’s a difficult situation, but that doesn’t mean you get to kill civillians with impunity.
I was even kind of interested, but then I got further in the main quest and figured out what the ending is…
Then I felt like there was no point to anything I did.
Having made the choice to use GTK for a Rust project years ago - before a lot of the more Rust-friendly frameworks were around - this is exactly why I chose it. Nothing to do with DEs or any of that, just looking for a better coding experience. Now I’d probably choose one of the several Rust-focused solutions that have popped up though.
Box
is (basically) just the way to have memory on the heap. Here’s a direct comparison of how to do heap memory in C/++ and in rust:
int* intOnHeap = (int*)malloc(sizeof(int));
*intOnHeap = 0;
MyClass* classOnHeap = new MyClass();
let intOnHeap: Box = Box::new(0);
let structOnHeap: Box = Box::new(MyStruct::default());
There can be a bit more to it with custom allocators etc. but that’s the only way most people will use boxes. So Box
basically just means “a T
is allocated somewhere and we need to free that memory when this value is dropped”.
Typically this thinking is mostly correct - e.g. Manifest v3 - but not in this case. If websites see enough users using chormium, via user agent or other fingerprinting, they’ll be more willing to require WEI. And unlike Manifest v3 etc. this affects the whole web, not just users of one browser or the other.
In every case monopolies are bad. Including in tech.
This is a use-after-free, which should be impossible in safe Rust due to the borrow checker. The only way for this to happen would be incorrect unsafe code (still possible, but dramatically reduced code surface to worry about) or a compiler bug. To allocate heap space in safe Rust, you have to use types provided by the language like
Box
,Rc
,Vec
, etc. To free that space (in Rust terminology, dropping it by usingdrop()
or letting it go out of scope) you must be the owner of it and there may be current borrows (i.e. no references may exist). Once the variable isdrop
ed, the variable is dead so accessing it is a compiler error, and the compiler/std handles freeing the memory.There’s some extra semantics to some of that but that’s pretty much it. These kind of memory bugs are basically Rust’s raison d’etre - it’s been carefully designed to make most memory bugs impossible without using
unsafe
. If you’d like more information I’d be happy to provide!