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Joined 1 year ago
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Cake day: July 2nd, 2023

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  • If studios want to commit to this games as a service model they need to really tighten up their language Don’t “sell” games, since they can’t be owned by customers. Don’t promote replayability if you have no plans to make the game available indefinitely. Sell it like an experience, like going to a theme park or getting a massage, and be crystal clear about how much usage the license purchased will get players, support window, updates and patches included etc.

    Studios keep wanting things both ways by saying they want to sell games but then don’t let customers use them how they want after purchase, and pull the rug out as if customer should have expected it.