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Well this whole area is mostly based on deceit. Like if they claim they MAY do something they will absolutely do it all the time, if they claim they aren’t getting anything from it, it just means they aren’t getting anything directly, but indirectly instead, or from a different involved party. I also like the message at the top of the page: “Under certain circumstances, you have rights under data protection laws in relation to your personal data.”. Under some circumstances you have rights. Which is weirdly accurate. Because in most circumstances, they will just sh*t on data protection rights. Which is also evident by everything being opt-out, rather than opt-in. And then, most likely, even when you disable everything, data will still flow somewhere. Then again, it’s an industry-wide problem. Not specific to Jagex.
MI is great, I played 1+2 when they were new (in the 90s), they were brilliant back then. These days, they’re probably still good point&click adventure games. There were some special editions or remasters which probably make them play well on modern machines. They belong to a long list of awesome LucasArts point&click adventures during the 90s and early 2000s. Most of these games are great. You should definitely try them out, especially if there are remasters available. But you can also play the originals using ScummVM most likely. Ron Gilbert is like the mastermind behind the series. He still creates adventure games to this day. And they’re all pretty good, but the genre is kind of niche these days. It wasn’t niche back then. It was just as big as action or soulslike games are today. The Monkey Island titles were probably the most successful or popular ones of the bunch. But there are some others which are equally good. Adventure games are rare these days but basically they are like puzzle games where you have to solve certain situations by combining items, finding items in the first place, trying different approaches, and so on. You kind of know once you’ve overcome a challenge when you were able to progress further in the game. There’s little to no handholding, but also little to no handholding needed. There’s one timing-based riddle in the original Monkey Island which I never liked that much, but it’s still a funny one. It’s not hard but it doesn’t really fit the genre well because nothing else is timing-based. It does fit the game’s art, setting and humor well though. The soundtrack is nice indeed. This is probably the most well-known track: https://invidious.nerdvpn.de/watch?v=FoT5qK6hpbw