

Sorry, you sounded like you were asking for a definition as if English was not your first language. Did you really want to split hairs over the definition of take? How about, what he said was so stupid it doesn’t warrant a response?
Sorry, you sounded like you were asking for a definition as if English was not your first language. Did you really want to split hairs over the definition of take? How about, what he said was so stupid it doesn’t warrant a response?
Take is a weird word. Take as a noun refers to what has been taken. So, in this context, it is like an opinion informed by a story. In a more definitional use…
I took from that story that the sky is blue. That is what I have taken from that story, therefore, that is my take.
This take is so stupid, it doesn’t warrant a response.
Hmmm… I’m a staunch pacifist and also 100% behind helping Ukraine. These things are not at odds because the enemy of pacifism is aggression. The person that can actually end the war is on the other side of the world.
Always best to keep them guessing. Strategically, it’s gold.
Are you curious how Russia’s supporters feel about this?
Lol leave. That is so many levels of braindead.
Damn he did all that work to help you… I have a friend just like you. They send me videos of these clowns on YouTube that tie the most random events together to come to the most insane conclusions. Like trivial to disprove stuff. And they turn their channels into little echo chambers by pruning everything out of the comments that isn’t “Thanks for speaking the truth!”
Whoever your YouTuber is, they are lying to you.
What’s wrong with c unions? I’ve never heard that complaint.
Just watched this. Thank you. I think I’d agree with most of what he says there. I like trying languages, and I did try rust. I didn’t like fighting with the compiler, but once I was done fighting the compiler, I was somehow 98% done with the project. It kind of felt like magic in that way. There are lots of great ideas in there, but I didn’t stick with it. A little too much for me in the end. One of my favorite parts C is how simple it is. Like you would never be able to show me a line of C I couldn’t understand.
That said, I’ve fallen in love a language called Odin. Odin has a unique take on allocators in general. It actually gives you even more control than C while providing language support for the more basic containers like dynamic arrays and maps.
This. It’s exchanging long term success for short term wins. I doubt they are going to be the only victims of business over engineering. It’s going to be a slow burn for a lot of companies. Most companies that go this route will slowly crumble as their products enshitify, but the thing is, in most cases, no one will get hurt.
This should have never happened in the aerospace industry.
Hahaha. I knew I was wrong about the polymorphism there. You used big words and I’m a grug c programmer =]
We use those generic containers in c as well. Just, that we roll our own.
Move semantics in the general idea of ownership I can see more of a use for.
I would just emphasize that manual memory management really isn’t nearly as scary as it’s made out to be. So, it’s frustrating to see the ridiculous lengths people go to to avoid it at the expense of everything else.
Maybe I’m wrong, but aren’t move semantics mostly to aid with smart pointers and move constructors an optimization to avoid copy constructors? Neither of which exist in c.
I’m not sure what collection type you’re referring to, but most c programmers would probably agree that polymorphism isn’t a good thing.
Preach brother, I don’t think that’s a hot take at all. I’ve become almost twice as productive since moving from c++ to c. I think I made the change when I was looking into virtual destructors and I was thinking, “at what point am I solving a problem the language is creating?” Another good example of this is move semantics. It’s only a solution to a problem the language invented.
My hot take: The general fear of pointers needs to die.
You may also like Odin if you haven’t already started zig. It’s less of a learning curve and feels more like what c should have always been. It has defer and simple generics, but doesn’t have the magic of comptime
.
Not that it makes it a whole lot better, but casualty != killed. Casualty, in this context, just means forcefully removed from combat.
It’s not good, but it’s coming at a cost. ~4500 casualties on RU side in the last 3 days. That’s hard to comprehend.
I believe 40% is under the age of 15. So, during the last vote, 40% were, at most, around -3 at the time. I don’t they were…
That dude’s comment was 100% troll baiting. No one makes such braindead arguments in good faith. Why would I waste my time? Now, I’m curious… why are you so upset about my response to a blatant troll?