“hole-in-one” or more like holinwuns, stress on the first syllable. We would use cookie cutters to get shapes out of the middle too.
“hole-in-one” or more like holinwuns, stress on the first syllable. We would use cookie cutters to get shapes out of the middle too.
I’m with you on the Gamecube controls, tank controls are awkward but Wii pointing is more awkward. Although the best control scheme I used was a Steam controller on Dolphin (for the Wii version).
Phantom Hourglass was my first but Spirit Tracks is my favorite. I actually really like the stylus DS controls (and it’s not even that bad using a mouse on an emulator either) but the main thing I like is the music and story. Music and story I would say are both better in Spirit Tracks than any other game in the series. It also is one of the few games in the series that you can really call a legend of Zelda. She’s there the whole time and the main story focuses on her character arc.
Just overall an amazing experience with some really dramatic moments, if I had to summarize what I like about it more than the other games in the series I’d say it’s the most “cinematic & dramatic”
I’ve never heard of TemTem before and plugging it into Google Trends, it looks like it’s not even comparable to Palworld. It’s still somewhat big, looks like 500,000 copies sold. But still doesn’t really compare to what appears to be nearly 20 million Palworld players.
Companies lose rights to protect their IP if they don’t protect it themselves, so it may be in their best interest to go after the big competitors and pretend they’ve never heard of TemTem.