Buy a keyboard and monitor
Buy a keyboard and monitor
Parts of “Rift of the Necrodancer”
And the only thing even worse than SCRUM is literally every other option
Sure, just like the “leakers” guessed it would come out last year, and the year before that, and the year before that… don’t worry, just keep moving that goalpost, you’ll get it right one day.
Yeah, this time the “leaks” are “different”, just like they were “different” last time, and the time before that, and the time before that, and…
What this shows is how terrible raw JS is, when all of this crap is required to fix all of the edge cases and make things actually work the way it’s supposed to.
I will leave a negative review on any game without full keybind support.
Maybe one day devs (especially Japanese ones) will understand that this is the bare MINIMUM for accessibility.
You should never write a single line of code at any point in the development of a game that involves hard-coding a key input.
We should be giving even more respect to the ones that kept their own salary reasonable in the first place so that a pay cut wasn’t necessary.
And there’s nothing wrong with that
This is what Temtem and Nexomon are for.
weakly typed languages
Well, looks like we found the problem right there
These languages only exist because JS is so dumb in the first place
I’ll be playing Last Epoch and Path of Exile 2 instead.
If you’re branching logic due to the existence or non-existence of a field rather than the value of a field (or treating undefined different from null), I’m going to say you’re the one doing something wrong, not the Java dev.
These two things SHOULD be treated the same by anybody in most cases, with the possible exception of rejecting the later due to schema mismatch (i.e. when a “name” field should never be defined, regardless of the value).