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4 months agoI guess you ask for C++. There Type* can be null while Type& can’t be null. When it gets compiled Type& is compiled (mostly) to the same machinecode as Type*.
I guess you ask for C++. There Type* can be null while Type& can’t be null. When it gets compiled Type& is compiled (mostly) to the same machinecode as Type*.
lIIl, IIIl, lIlI and IllI