People learning CSS through shitty frameworks:
People learning CSS through shitty frameworks:
Been a while since I’ve been on Windows but I distinctly remember some button to kill a task without waiting. Maybe they removed it to make Windows soooo much more user friendly.
Fake news.
Both Windows and Linux have their respective SIGTERM and SIGKILL equivalents. And both usually try SIGTERM before resorting to SIGKILL. That’s what systemd’s dreaded “a stop job is running” is. It waits a minute or so for the SIGTERM to be honoured before SIGKILLing the offending process.
How else should the keys be stored?
There’s also /run/media/[username]/
. Don’t know if it’s an OpenSUSE thing or Plasma but everything I mount through KDE’s file manager Dolphin ends up there. Including stuff I set up to mount automatically.
Either I did something and forgot (which is possible) or my Tumbleweed actually added Slowroll sources itself. I guess I’d just have to remove the Tumbleweed sources and let time handle it.
Not necessarily bad games GmanLives also does retro games.
LGR does retro games and hardware. His detective Barbie video is great! https://youtu.be/xiZvk0WRBxs Clint!
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Honestly, it’s no different from multiple subreddits about the same topic. This problem isn’t unique to Lemmy.
Well, they’re all good.
The older ones defined the genre. They’re still fun to play albeit a little dated. No idea how good the Switch ports are.
Doom 3 is slower and more focused on horror than the others. It’s a good horror fps but not a good Doom game.
Doom 2016 is the first of the modern Doom games. Fast, brutal, super fun through and through. If in doubt start with that one.
Doom Eternal is the second of the modern Doom games. It’s even faster than 2016. But it has more focus on using every mechanic at your disposal. Learning those mechanics is a little bit tedious at first. But once everything is available it’s an adrenaline pumping high speed 4D chess. When you’ve mastered everything every fight lets you enter a trance of violence that’s absolute bliss.
Doom got ported to the Switch, right? That’s great!
The problem on PC is that many games don’t offer an aim assist like on console.
For more precision you should use the trackpad and gyro for aiming. It’s still not as good as a mouse but much closer.
Luckily I can replay Thief every few years.
I really want to like them. They are everything I want in a game. Open levels you are free to approach however you like, a possible stealth approach, nice attention to detail and one of the later games even had native Linux support. But I never could get hooked to the story like other people seem to be.
I came to the conclusion (based on other games and media as well) that I just don’t like cyberpunk dystopias. Maybe because we’re in one, Miss Turner.
Watching other people on YouTube do it you should know what you want and have some knowledge about your PC.
I always tell my children that Maths is finding the best way to cheat at a problem. Don’t solve the hard problem. Solve the easy one that’s kind of like the hard problem and then find the difference.
And judging by the school material that’s how they’re supposed to do it. But either the teachers aren’t explaining it that way or the kids aren’t listening.
Yeah, in the time I describe the problem to the AI I could program it myself.
Where mom? You’re not even pointing anywhere!
Did you update postgres as well? 0.19.4 needs a newer version.
In the best case the offending process actually does shut down cleanly before the time is up. Like, some databases like redis keep written data in memory for fast access before actually writing the data to disc. If you were to kill such a process before all the data is written you’d lose it.
So, admins of servers like these might even opt to increase the timeout, depending on their configuration and disc speed.