I want this specific update now. Actually so much better.
I want this specific update now. Actually so much better.
I want part 2 like, yesterday. It’s such a good game, I’d play it day 1 no question.
I’ve been tinkering with Hyprland myself this week. Your layout looks pretty nice.
Yeah, I feel that man. Hopefully it doesn’t happen again though.
Ugh I had to get an obscure PCIe card working a few years back and it was a huge pain. I believe I ended up having to find the broadcom chipset by model because the generic brand driver didn’t support it, then the arch repos didn’t have the driver for the model, and there were several aur packs available that I had to try one by one. And it was kernel module loaded, so each was a reboot.
Absolute hell of a time, probably about 5 years ago.
I’ve had this happen. I never did figure it out, personally. I distro hopped a bit and eventually ended up back on Arch and it didn’t happen again, so I guess it was a bugged install?
Journalctl might be a great friend here.
Especially a decade ago before archinstall
These days it is comparatively easy.
Dtolney, the author for serde, has a stupid amount of libraries that fit this.
Other than serde, he owns syn, thiserror, anyhow, and async-trait.
He’s practically the Atlas of the Rust ecosystem.
He joined Unity in 2014. I don’t believe for a second that a board of investors agreed on anything for that long.
Last time I tried to get Wayland on KDE a few months ago, it was a bit of a pain to get it working properly and then it was pretty buggy. Admittedly this was months ago, on Nvidia, and regular updates on making it better have been coming pretty consistently.
I like a pretty much stock with tweaks KDE, personally. Nice and simple, utilitarian, but not necessarily minimal.
I’ve never really cared for the MacOS visual style though.
I’ve questioned it before when I just didn’t watch where it went, but it usually takes just a few seconds to figure it out most of the time.
Now Android on the other hand…
You might need a new a different bed. That and exercising regularly completely killed my lower back pain.
And you can make Acrobatics a class skill for super fuck you hard mode. I didn’t know this as a 13 year old playing Oblivion, and I thought “levels good” and wondered why I couldn’t get into the game for years until I learned about this little “quirk” of the leveling system.
Oh man, it’s so good. It’s my favorite game in recent memory and it’s only competition is probably Hollow Knight.
Don’t look anything up, this game is super easy to spoil because of the way the exploratory puzzles are set up.
Depending on your puzzle solving abilities, Outer Wilds (not Outer Worlds!) should only take around 15-20 hours.
Extra bonus, it can be played in very short sessions very easily and has a great in-game log of events in case you have to put it down for a little while.
It certainly wasn’t incredible, but for Sonic a 6-7/10 is basically a 9/10 to hardcore Sonic fans. That’s okay, and it means the game inherently isn’t for everyone. It’s got lots of issues, but I think if you can look past the surface level details it has a lot that it does right too.
It’s definitely, from the position of a jaded fan who tried it after years of ignoring (and occasionally playing because they’re so bad) Sonic releases because of the poor quality, the best release in a long time.
You should check out issues brought up about this article by other comments since yours.
I’m right there with you, to a borderline unhealthy degree. I heard the advisor for my current empire in a dream the other day.
Oh yeah, definitely this. If it doesn’t break down in water, it won’t break down in the pipes.