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Joined 1 year ago
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Cake day: July 10th, 2025

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  • That is exactly what happens, each potential provider says “I will sell you Y amount of power for at least X price” the grid tots up the offers going from cheapest up until they have enough generating capacity and then pay all the providers the highest price they needed to get to. This is all public so they cant pay the cheap provider less than the expensive one, because they can just turn round and raise their price to that same highest price, knowing that the provider wold lose more money to go to everyone else.

    (They actually do it the other way round, start at the highest price and keep lowering it and having providers drop out, until too many drop out and then the previous price is set for everyone that’s still in. But it has the same end result, everyone gets paid the lowest price that enough people are willing to sell at in order to cover demand.)










  • It’s not that they “cant figure it out”, its that its a reverse auction where everyone gets paid the lowest price that is needed to provide the last bit of capacity. Why should a solar plant get paid 20% of what the gas plant gets paid just because they are more efficient?

    That marginally cheap sources like solar or nuclear get paid a large profit for each kwh is a good thing, it encourages more of them to be build and over time push out the expensive marginal cost of gas (and coal where it’s still used).




  • Socialism is not just about bringing the means of production into state ownership, but about adhering to a set of egalitarian principles that emphasize solidarity, erode class distinctions, and build the public sector and public assets, making our country work for everyone and not for the profits of large corporations. Fixing potholes may not be “socialist,” but Mamdani’s aggressive effort to escalate small infrastructure fixes is part of a much broader plan to restore faith in the public sector’s ability to get things done.

    Bravo!


  • You’re being needlessly agressive in calling people who have a different opinion to you dipshits.

    Clair Obscur in particular would not have worked without the graphical beauty it had. Without wanting to give too much away the game itself is heavily wrapped up in visual art as a medium for both the narrative and the gameplay and it would not havev worked (imo) if the graphics looked poor in comparison to it’s peers at the time.


  • Clair Obscur and BG3 spring immediately to mind as games with incredibly high production values (=large teams working for a long time) that were successful both commercially and critically. So yes some people do care about that. Especially if you are wanting to make a large mass-market game you cant rely on being the next person to make a terraria or stardew valley.


  • Some bits absolutely can benefit from thowing bodies at them though. Animation is one of the key areas for that: if you want to give thousands of models hundreds of unique animations you absolutely can split that up by having 100 animators do 10 each rather than 10 doing 100 each.

    The increase in desire for graphical fidelity and custom naturalistic animation is a huge driver of the balloning teams and budgets for the AA and AAA games.