I might have been even slightly younger than that. But after lots of straightfoward “doom” shooters, this was very refreshing. The fact that not every character is automatically an enemy, that you have a hub-like world. Together with the unorthodox aesthetics… Yep that’s a good memory.
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Oh wow. I vividly remember playing Strife and that was really something else. It really had its own “soul” or charm or however we call it. But I can imagine that owning an original copy at that time must have been a very cool experience.
Very first that I bought? Deus Ex. By that time I already played it quite a lot, but I felt that it deserves buying even though I didn’t have any income at that age. Looking back at that seems nostalgic. It had a proper manual and everything. It even seemed somehow “magical”, because as kids we weren’t really used to owning games (as in our “own” games, not just something borrowed from a friend which was usually just burnt on empty CD). Good times.
They would be dumb if they didn’t do that. Did anyone expect something else?
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Xbox@lemmy.world•Has anyone elss noticed a lot of odd "issues" with their Xbox lately?English
4·1 year agoI had few issues recently, with connection to various game servers where the connection did not work until I did a reboot of the xbox. Whether that’s an xbox problem, that I’m not sure.
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Programmer Humor@programming.dev•muskrat's data eng expert's hard drive overheats while processing 60k rows
2·1 year agodeleted by creator


This would definitely benefit from some reducing of star size during the postprocessing. Now they’re “overpowering” the whole image. Imagine something like this:
Not the greatest shot, but you can get the difference… It was also taken by Dwarf mini with similar settings, but longer integration time.