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There used to be laws against this shit.
There used to be laws against this shit.
It’s work to do anything, but we routinely see small indie studios managing to release player-hosted games just fine, while large studios don’t bother. Even though it also costs them more to run all the servers on their own. So I’m not so sure it’s just a matter of saving costs.
They would never have such expectation if they simply allowed players to host it to begin with. This used to be the norm, until companies figured out that it’s easier to control, monetize and force obsolescence to push players into a newer product if they are the only ones hosting servers.
Well, when companies are cutting off people’s purchases and wiping works from our cultural history, a little bit of disregard for the law that is complicit with it is pretty much necessary.
Say, it’s through copyright violation that we can still play games from Mario Maker 1 even though the servers were shut down. People figured out how to copy it even though they weren’t allowed to.
If this is wrong, maybe the law should be fixed to provide a proper path.
We “all helped” as in people in charge gave us no choice and we didn’t choose the choices we didn’t have.
Hell, even then there’s still people fighting to preserve and host games on their own regardless.
Mobile gaming truly embraced the worst side of arcades. I remember way back when there were gamers protested so that the media and governments wouldn’t lump video games with gambling, and now the studios themselves put slot machines inside them.
I’m an oldschool gamer but unlike many of those of today, I don’t miss that part one bit. Infinite lives? Checkpoints? Autosaves? Yes please.
There’s only a handful of games who really need the PS5, no surprise.