The first game had a stamina meter as well, it went away when you maxed your parkour skills.
It was more real time strategy than anything.
I don’t mind the move to action combat but this looks a bit dated, the enemies barely do anything.
It’s a good thing Doom 2016 exists then.
I looked it up, he left Bethesda in the year 2000 to move to California. He was also art director while Todd was project lead.
Inquisition came out at a time where we had no good games for an entire year, it’s pretty bad.
That sounds great tbh
Not at all, LoL’s lore gets retconned so often that Arcane is basically it’s own thing but with borrowed ideas.
Yeah, you end up with a game where everything dies in one hit, including yourself.
That’s just false, you’ll end up with Payday 2 where everything is so broken that enemies need to nearly insta kill you from any range to have an actual challenge.
Do you have any source for the whole Todd Howard making sure no one else works on Fallout?
The first one is so good, it’s one of those games that sticks with you.
Fallout 76 has no loot boxes
Every single update breaks mods that rely on a script extender because it changes the game’s binary.
That’s AoE4 already if you ask me
Both are great!
Only 3 As Sega? I want at least 5.