

The worst thing about nostr is that there is no fallback if your account private key is stolen.


The worst thing about nostr is that there is no fallback if your account private key is stolen.
The first game looks like Hades, judging by the brief video.
The joke is AI being so good that it doesn’t want to do dishes so it pretends to be stupid.


On hard difficulty, it feels like soulslike / tes mixup. The combat is dynamic and most enemies of your level would hit hard, but blocks, dodges and dashes are there.
But on the other hand, more things can be improved with gear and level to absurd proportions, like improve iframes on dodge or extend parry window to like more than half a sec.


How is Gothic remake mechanically? Like, are the controls modernized too? What about difficulty, did it drop?
Saving on what?
How do you pay with virtual card without google pay?


Ah look, criticism.


needs to be
Lemme guess, it’s not gonna be you doing all this.


Imo one point of this is to get rid of the USA role in the negotiations. Its now reduced to “they can observe a ceasefire”. Good.
Try path of achra if you are into classic turn-based roguelike, this been my commute game for quite a while.
Why do you even keep so many games installed? Do you really play all of that?


So AI took our videocards, then ram, now it will take chipotle? What next, fries? 😡
512 gb would future proof you to run any local LLMs for quite a while. The speed at which they did it wasn’t exactly bad too afaik due to uram being so fast. Dunno what other setup would compete here for the price.
I’ve just checked the Mac Studio on the site and lmao, they first ran out of 512gb uram and then of 256gb uram, now selling only 96gb version.


MMOs today vs MMOs in the early age of gaming - they differ a lot. Now they are shinier with a lot of gameplay features, but they lost the core feature - global player interaction & competition.
Most MMOs today just offer you some version of singleplayer RPG quests that you can do with your friends. You might see the other players but you can’t do any offensive actions, many dungeons are just generated for your team and cut from the rest of the playerbase. While that’s fun, that’s…
Not on the level of fighting other players who keep you out of a good leveling location fun. Not the same as 5 competing guilds go to the same worldboss and now they need to fight each other and worldboss fun. Or some local rivalries that end up in clans viciously fighting each other, and that can chain react into some alliances fighting each other. All while a single death slightly de-levels you.
And yes, I’m talking about Lineage 2. When players and social interactions are what actually writes the story of the world, there is some charm in that.


Don’t like the ruleset of it either. There are so many fouls cause it’s stupid and vague.
What do you mean it’s a foul to bodyblock the player who jumps with a ball? So mf can just jump forward on you and it’s YOUR responsibility to move out?
So what’s my goal as a defender, bodyblock (sometimes) and reach my hands to the ball in order to push the ball out or steal it… While reaching those same hands out to block the player movement is foul? You do understand that it’s the same move right? Same hands in the same 3d fucking world?


Elden Ring did fix some of runbacks with the stake of Marika before the boss room. Yet, some still exist and are annoying asf.
Don’t agree with 8h of gameplay though. Even if runbacks were fixed, that wouldn’t go under 100.


They have agents, but they weren’t the first to make agents, and they aren’t the most advanced agentic system too. Maybe someone can enlighten me but I don’t see a single strong upside.
Two private keys, one for recovery and one for daily use?