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The second half is worse indeed, but still worth playing.
Software developer and a novelist
The second half is worse indeed, but still worth playing.
Or a zip package signed by the developer.
Now if only there was a way to safely pirate stuff without the possibility of the binaries having keyloggers or cryptominers embedded in them. I seem to recall some studio hosting an official torrent on their website precisely for this reason.
Been a while since I watched SGF. I really like the obscure games he brings to publicity, like MODE and the Philips CD-i interactive medias.
Trespasser by Research Indicates is honestly so well written that it feels like director’s commentary rather than a let’s play.
Bobbin Threadbare’s Deus Ex. It’s half let’s play, half a series of lectures on various topics relating to the game.
For me a good let’s play is about the game and representing it, not about about the personality doing it.
La-mulana. It’s one of those games that only has value if you play it blind and without a walkthrough. The game’s platforming and combat is subpar at best and atrocious at worst, but the riddles and the mythology make up for it. I played it around 2008 on the “MSX” freeware version, and it took me 10 months and 2 new save files after getting stuck. You have no chances of completing that game without extensive notes.
This is especially true in games like Starcraft where even the tiniest difference in skill results in a total face stomp.
This. I’ve played hundreds of games from many decades and nothing comes close to how amazing the Nier and Nier Automata soundtracks are.
There were already some rumors about bad working conditions during the Dark Souls titles, now more with Elden Ring: https://www.ign.com/articles/elden-ring-developers-compare-working-at-fromsoftware-to-playing-dark-souls
I’m not sure if we should be approaching work like Dark Souls.