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deleted by creator
Ugh that was annoying. I eventually had to turn off the mic on that Bluetooth device in Windows for it to work properly.
Maybe we’ll get a new Lost Vikings?
Going on strike is a last resort measure. People’s livelihoods are at stake when you go on strike. People won’t be able to pay their mortgage/rent when they’re out of work. The union has tried their best to negotiate on behalf of their members, but ultimately they made the call that negotiation was going the way they wanted for their members.
Alright, you’ve convinced me to give it another go with this in the back of my mind. I think maybe I didn’t stick it out at my first base long enough and only ended up with a few very small bases on various planets and ended up struggling to get a hold of fuel to keep going. I was constantly running out of fuel and ended up getting marooned on hostile planets without supplies to get off or build a base up quickly enough.
I really want to get into this game, but I find the base building and resource hunting/inventory management to be incredibly tedious and not straight forward. Maybe I’m in the minority on that front or haven’t spent enough time with it, open to hearing others thoughts on what I might be doing wrong.
That said, I’m very intrigued to jump in again with this update.
Every time Cloud went to hang his sword aside and lay down in bed in FF7
I’m new to VR. Over the past few months I was considering a Meta Quest 3, specifically because I wanted to finally play Half-Life Alyx. However, I really didn’t want to give Meta money/data (I deleted Facebook back in 2019), so that’s why I’ve held off for so long in hopes that either Valve updates the Index or another option comes out.
Could you elaborate what I’m missing with some of these features compared to a Meta Quest 3 or Valve Index from a PC perspective? In my eyes, playing this on PS5 is a bonus to me.
HDR - I understand colors won’t be as deep and brightness/blacks as high/deep which is a bummer considering the OLED screens inside the PSVR. I don’t think the Meta Quest 3 had HDR? Neither does the Index?
Headset feedback - vibration on head? I’m assuming the other headsets don’t have this, so I’m not missing much from PC games that don’t leverage this.
Eye tracking - I don’t believe Meta Quest 3 has this, neither does the Index? So it’s in parity with the PC feature set?
Adaptive Triggers - I have a PS5 and when this feature turns on, it’s kinda cool for a second but then it gets old fast. The only really good execution of Adaptive Triggers I’ve experienced so far is in Returnal. I just finished up FF7 Rebirth and the adaptive trigger sequences in there seemed dumb and unnecessary.
Haptic feedback - is this just a more detailed rumble?
I guess my main question is, doesn’t this seems like the better option when compared to a Valve Index or Meta Quest 3? For my particular circumstance,I don’t mind being tethered by a cable (at least I don’t think I will, again I’m new to VR. Besides I’d be tethered anyway using a meta quest 3 on PC) and the headset screens on the PSVR2 seem to be really nice compared to the others.
Nope, it’s a bug with how Nightdive coded the save path. Since they made a native Linux version of the game, Steam is using that as opposed to doing Proton compatibility. So that means the save paths in the Linux version and the Windows version aren’t the same, hence not syncing properly.
https://steamcommunity.com/app/482400/discussions/0/3833172326398336232/
How about fixing cloud saves between PC and Steam Deck?
Hopefully with this they also release the patch that fixes cloud saves between Steam Deck and PC that’s been an issue since day 1…
For sure! I once dual booted Windows on a Steam Deck just so I could get access to PC Gamepass and it was a miserable experience. The two top annoyances in Windows were:
Having to install a 3rd party apps to get the controls to be recognized.
The APU drivers weren’t being maintained for new releases (maybe that’s AMD/Valve’s fault), so I couldn’t boot a new release (at the time) like Cocoon.
Are you me?
I’m also in the end game part, trying to max out my hearts before putting the game away. I’ve been using Mapgenie.io to help me figure out what Shrines I don’t have. While I love the exploration and the sensor+ helps point you in the right direction, I just want to wrap this one up soon to get to other games in my backlog.
Powering through Tears of The Kingdom. Just finished up the last temple I had. Probably going to go hunt down a few more shrines for more hearts.
Last week my launch Switch from 2017 started to kick the bucket, displaying a blue screen. I was able to get it booted back up once randomly, which prompted me to immediately resubscribe to Nintendo Switch Online so I could get cloud back up saves for all my games. After that one session, it went back to doing the blue screen and never booted up properly again. I really hate that cloud saves are being a paid functionality and wish it was a little more gracious like with what Xbox offers.
Fast forward a few days, I picked up an OLED Switch and transferred what was available from cloud data. Thankfully TOTK was there but I was missing a number of games I thought I had back up but we’re missing. Out of all, I think I’m most bummed about missing my Smash save data. Having to unlock all of those characters again now too. Everything else I lost I either completed already or had fallen off. I get why Nintendo doesn’t allow saves on the SD card but that really would have saved me some headache.
I shipped the old Switch off to get fixed by Nintendo, received it today but in the end they did not repair and simply gave me another unit, without my old data :(
I thought Defiance wrapped it up, no? It’s been a long time since I played it but all I remember was a convoluted time travel story
I believe it was a recent (as of a month or so ago?) relaxation.
https://www.bbc.com/news/articles/cy770l9llnzo