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There’s also other non canon and cancelled Fallout projects like Fallout Extreme and Fallout Tactics 2. They are neat for fan project world building.
Big fan of SBC gaming, open source engine recreations/source ports, gaming in general, alternative operating systems, and all things modding.
Trying to post and comment often in an effort to add to Lemmy’s growth.
There’s also other non canon and cancelled Fallout projects like Fallout Extreme and Fallout Tactics 2. They are neat for fan project world building.
For anyone interested in Van Buren there’s a huge rabbit hole you can go down. The demo is available, there’s several fan projects made to recreate elements of it (more than the one the article mentions), and Retcon Raider has some pretty good videos covering the design documents.
This gives me red wine Facebook mom vibes
Are there alternative sources for this?
Nice. Is it going to contain projects that are abandoned, have been rebranded, are in a extended hiatus, or rarely/infrequently receive updates?
I used to track a few but figuring out what was still being worked on was a challenge.
Some that come to mind are Fallout 4 New Vegas (Fallout NV in Fallout 4’s engine), The Capital Wasteland Project (Fallout 3 in Fallout 4’s engine), FreeFT (an open source version of Fallout Tactics), Fallout 3/NV in OpenMW (an open source engine for TES Morrowind), and all the Van Buren fan recreations.
I know The Capital Wasteland Project was briefly cancelled due to legal reasons before coming back for example but I feel like a majority of them simply lose momentum after the initial hype.
Yeah but I like to think I am a bit better about not ingesting hair care products through my eyes, nose, and mouth than a Schnauzer. Hopefully it was something non-toxic
I feel like hair dye for dogs must be a thing. Though it sounds like they used human hair dye on them.
If it didn’t hurt them I’d think this is a little cute
It’s like nostalgia blinders.
An example a lot of people here can relate to is thinking about game consoles and handhelds they played growing up like the GBA.
There were likely some great games produced for it but there was also a lot of shovelware movie tie-ins and horrendous ports that were misrepresented in advertisements.
I get that. I’m saying showing less thigh doesn’t make the game run faster and developers might not view something like that as a waste.
… apparently boobs now.
I feel like jiggle physics has been around for just as long
I think it depends on the developer. They might lump it in with other realism things like hair physics.
I think what OP is talking about is things being removed. It doesn’t have much to do with optimising the game.
It seems silly to me.
It’s essentially rehashing the debate of people being more comfortable with violence than sexual content. A game can have someone getting vivisected with a shotgun and no one really cares but having full frontal nudity will end up with a game that has articles written about it.
From what I’ve heard Stellar Blade didn’t have full frontal nudity or anything remotely close to that level but the outfits were toned down. I don’t think it’s really necessary especially when you can choose which outfit the protagonists wears.
I feel like this has been the norm for a while though with games getting released here in the west with women being less sexualized. I’m kind out of the loop about Stellar Blade so I’m not sure if it was censored globally.
The show is canon now but I wonder if there is a chance they would ever treat it like Fallout Tactics or the Fallout Bible where it is non-canon but they borrow elements for games later on and those specific parts become canon.
I don’t think so.
An OG timeline (FO1, FO2, Tactics, and FNV) and a Bethesda timeline (all the games/shows they made). I don’t know why Bethesda didn’t do this when they got the rights. It would make things easier for them. Due not having fans talk about how Bethesda broke the lore. Will, if they don’t broke their lore. But you got my point.
It sounds like you are talking about rebooting the franchise not splitting the timelines. That would get rid of a lot of the world lore the series has built up and get real confusing.
I don’t think Bethesda has done too many outlandish retcons. A lot of it seems to match up with the game engines advancing like in the case of vehicles and new power armor mechanics.
EDIT About New Vegas. Bethesda didn’t make it, but they did published it. So what timeline it belongs in? The reason I put it in the OG timeline. Because it being more similar with the OG games then Bethesda ones. But the show throws an monkey wrench into things. I guess New Vegas can be in both timelines.
Bethesda didn’t make it but they did provide a guiding hand in the direction the game would take. Obsidian for example wanted to have San Fransisco destroyed for Fallout NV and Bethesda prevented that.
I don’t think it matters. It was a team effort.
Do we know anything about the DLC?
If it’s just a generic stuff pack like the recent Fallout 4 “free update” I don’t think it will be enough to get me to try Starfield.
The latter part of the article seems to be about the update and not the DLC
As summed up by Xbox fan Klobrille on social media, the updates include new display modes on console, new shipbuilding features, city maps, new gameplay, difficulty options, and some additional “surprises”.
I feel like it started really strong but as people completed the game a lot of people started saying it was dull.
I also can’t imagine Nintendo’s next console not being a mobile one so I think there’s definitely a market for a traditional stationary console.
Before it was acquired by Microsoft, ZeniMax Media, the parent company of studios like Bethesda Game Studios and id Software, was working on remasters of The Elder Scrolls IV: Oblivion, Fallout 3, and a new entry in the Doom franchise, according to new documents revealed as part of FTC v. Microsoft. The games were included in a July 2020 Microsoft presentation about the then-potential ZeniMax acquisition.
These are leaks so I am not getting my hopes up until I see it. I feel like we’ve seen a few large leaks that have turned out to be nothing but ideas they’ve tinkered with. People thought the Fallout Anthology release was going to be a Fallout remaster several years ago.
I doubt it. Most people seem to regard Creation Club content as something different than regular mods. You can check out the content that’s available here but a majority of it is closer to the paid skins found in online games than what people typically associate with modding and meaningfully altering a game.
I think Bethesda knows this and most people looking to mod Fallout 4 are probably going to continue working with what’s available.
Yeah it doesn’t help that the Steam version would likely try to auto-update and I don’t believe there is an easy way to downgrade.
I could be wrong about that latter point. There might be an option in the properties menu similar to how you can opt into betas.
Are you trying to import content? I don’t think there’s a way to do that. There might be a way to mass download content posted by a user but I feel like that’s probably it. I don’t even know if there is a tool for doing what I mentioned for Lemmy.