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I have been quite happy with Arch Linux, up until I got my Steam Deck, at which point I stopped playing on my non-Deck PCs, so… SteamOS, I suppose.
I have been quite happy with Arch Linux, up until I got my Steam Deck, at which point I stopped playing on my non-Deck PCs, so… SteamOS, I suppose.
Well, the PS5 and XBOX Series X still use disks as their physical media… but yeah, the Series XBOXes in particular could switch over to those storage modules you can slam into the back of the consoles. At least for exclusives - the XBOne has no port for those.
But for PC… I reckon most people buy games on Steam there anyway.
And while I would appreciate swag… I think most developers would only go with cheap non-brandname USB sticks with the logo of the game printed on it, that’s built just good enough to not spontaneously combust if you look at it funny.
This, it’s probably the best falling block-type puzzle game out there that runs natively on modern smartphones. It also supports themes, so if you absolutely cannot play a game like this without Korobeiniki, just make or find a theme that includes the classic tune.
Easy fix: Print the install size on the slip of paper in big letters.
In Bytes if need be.
There ought to be a law that a physical release of a game sold in a box has to include some kind of physical media that contains a version of the game. Yes, I get that a multi-gig Day 1 Patch is inevitable, but as someone that had to rely on a craptastic mobile broadband connection for a solid year or two, this is a travesty.
If you wanna just sell a code for a digital version in retail stores, just sell code cards without the plastic disk-like box. It wastes less resources, and makes it more clear what it is.
It is, but I still count it as it’s own thing, in the same way most people count Debian and Ubuntu as two seperate distributions.