Man, I love Debian. It’s not the sexiest distro, but it gets the job done damn well
This is my fourth profile on the Fediverse lol. This time, I’m hoping Mbin is where I stay!
Man, I love Debian. It’s not the sexiest distro, but it gets the job done damn well
The Linux Experiment is regularly sponsored by some of them (IE Tuxedo)
This likely breaks your company’s terms of use. This can definitely lead to termination, especially since the other OS would likely not be monitor-able by them (opening them up to potential liability, along with the myriad of other issues)
Honestly, other than the questionable Pokemon-esque models, Pocketpair seem like they have really solid heads on their shoulders
Welp. I’m glad Stux was already updating earlier. Honestly, Stux probably knew before just about everyone else
Seems to have worked well for ya, lemme try
https://en.m.wikipedia.org/wiki/Itelmen_language
@wikibot@lemmy.world
Maybe this won’t work since I’m on kbin.run?
The things I tend to gravitate towards:
I still play once in a blue moon, but only the tiniest amount haha. I’d say you should check out the subreddit for Discord links - there’s a “Royal Para Regiment” Discord with quite a few people that seems to be very active
Yeah, you’ve really hit it right on the money. I grew up with H&D 2 and it really did have awful AI. The graphics also aren’t doing it any favors in 2024 - it was mildly ugly even by 2003 standards, in my opinion. Still, it had some very imaginative levels and overall the vibes are right for a tactical WW2 shooter. Also, the multiplayer is (somehow) still going!
Honestly, the gameplay was what kept me from finishing the game. It was not the best, and I felt like it really left a lot to be desired (specifically in controls and the “feel” of shooting).
Also before I get any comments about it, I’ve already seen the scenes at the end of the game and I’m really not interested in finishing it. I know what I’m missing, and I’m okay with that (as emotionally touching as it is).
Oh, I almost forgot - Hidden and Dangerous and Hidden and Dangerous 2 are also great. They’re very similar to Arma (but released before Arma afaik, and have smaller maps). Pretty solid, but I do feel that the controls have not aged well at all (for example, they use the “end” key to aim down sights by default). They are overall pretty enjoyable, but to be honest, nostalgia aside, you aren’t missing a ton if you don’t play them. There are a lot of rough edges, such as grenades not killing enemies that are close because a chair leg was in the way.
If you’re gonna play any of the games I recommend, I would say play Vietcong and give it a real shot. The game starts slow but by the 3rd mission it gets intense
Honestly, try Battlefield 1942 on single player. It’s not half bad - the AI is about as smart as you would expect, but it’s still fun to fight them. Also, the multiplayer is still going if you wanna try that!
Also, not WW2, but I HIGHLY recommend giving Vietcong a try (both the base game and Fist Alpha). It’s one of the most engrossing games I’ve ever played. If you can get past the derpy (by today’s standards) character models, this game has a seriously compelling campaign and there are still occasional multiplayer matches. If there was ever a game to make the Vietcong and NVA scary as fuck, it’s that one.
There are definitely still servers for Day of Defeat’s spiritual successor, Day of Infamy
Well, that was intense lol.
Looked surprisingly polished for a project to “introduce the team” to the engine
I’m also a big fan of Mint for this, but also Fedora Kinoite. I can’t say I used Kinoite extensively, but I can say the bit I used it was far more stable than any other distro I used (and the backups-for-free approach really helped my anxiety lol)
I feel like we hear this every single time though. “Largest tech leap in a hardware generation” very much means “we’ll bump the graphics a little, we’re still targeting 30fps though”