I tired out “Uncle Chop’s Rocket Shop” earlier this year. It has a unique world, fun graphics and a solid gameplay loop. That being said, it seems the “repair sim” subgenre is not for me.
MJ12 Detachment Agent
I tired out “Uncle Chop’s Rocket Shop” earlier this year. It has a unique world, fun graphics and a solid gameplay loop. That being said, it seems the “repair sim” subgenre is not for me.
This is actual a very good gaming/audio-visual experience. As OP mentioned, subsequent playthroughs tend to be less exciting.
I can also recommend The Bunker by the same developer. I liked the The Bunker more. Although The Complex is also very good.
Haha, just noticed this! 😅
Don’t this is possible.
You should drop the developers an email with this idea. :)
My apologies, at least I sort of got your joke (indirectly). :)
It was most definitely a typo.
Although it would be funny if someone tried to release a D-grade game called Worshippers of Cthulhum at the same time.
This was in the news in the early 2010s. I believe one of the founders of RPS is the main game designer/producer.
I am engine developer, but even to this day you can clearly see Cryengine 3.x issue in star citizen.
They simulate zero-g areas as a Cryengine underwater map. You routinely see stuff floating as if in water even on planets with gravity.
You can also witness strange bugs that confirm the size issue (that they made everything extremely small in a Frankenstein version of a Cryengine map); one example would be your footmarks suddenly becoming massive.
The completely fucked up physics in sc (e.g. tanks bouncing like beachballs) is also a legacy of Cryengine 3.0.
X3 is a fun game, with a very developed universe (you’ll see factions conduct invasion in real-time as you do your own thing) with a wide variety of gameplay. The universe of X3 honestly makes Star Citizen seems like a theme park for children.
That being said it is extremely difficult to get into them both because there are so many gameplay options and the UI/UX is subpar (prepare to be constantly fiddling with menu and looking up how to execute a given course of action).
Whatever the topic, it’s best to avoid the opinions of videogame streamers/youtubers on matters outside of videogames.
I somehow doubt Hoyt has ever lived in Israel/Palestine, speaks Hebrew or Arabic or has ever read the Talmud, Bible or Quaran (even partially, but in a serious manner; one that provides some context on the “styling” of Abrahamic religious texts).
I haven’t seen much of Hoyt’s content, but the few clips I’ve seen seemed very low effort. If you can’t even be bothered to make good content around videogames, you should definitely avoid narcissistic outbursts on serious matters.
From what I heard Last Oasis was completely dominated by a large few zerg guilds.
The difference being that some Steam games are DRM free, so de facto you do have full ownership of what you buy (just like with GOG), as long you have a copy for the files.
Agreed, but this is Star Citizen, even from a neutral perspective; a pretty sketchy project run by a sketchy organization (CIG).
EDIT: Clarification
They are not paying directly. As per the article you can get additional PTO days in the future, albeit only after Squadron 42 is released (whenever that’s going to happen) and if you are still with the company.
A pretty sketchy approach.
Unfortunately, I would have to agree.
Played the demo from Next Fest; graphics were really good and unique, gameplay had potential, but felt like it needed more refinement.
Sure, I mean this is a forum discussion (in a relatively underground platform no less).
I don’t see what this has to do with what I am talking about. If the article sucks, what is this innovation in Nintendo’s products/services that was copied by Palworld? This is a very simple and straightforward question, no?
What’s wrong or “too deep” about a question like that?
What is your argument here? Your support the Japanese patent law irrespective of whether it reflects reality? You would be OK with Japanese patent that is de facto non-valid (i.e. the approach was already used in games 10+ years ago) just to support a random company?
I am going off memory, but one example would be one of the Japanese gaming companies patenting cross-game saves (release to sequel); an approach that was implemented by the Ultima games 10+ years before the patent was filled? Do you support this?
We have access to Palworld, we have access to Nintendo products. If commentary criticizing Nintendo is “greedy clickbait”, then what innovation has been abused by Palworld? Can you provide an example in context of gaming experiences?
Without going through all of their patent filings no one can. So again, that is the point. Lack of info
We are both gamers (I am assuming this is true for you since you’re commenting here). I am not talking about legal understanding of Japanese patent law. Just a practical evaluation of Palworld vis-a-vis Nintendo products. What genuine technical innovation (I am not talking about bullshit patents for stuff that was implemented many decades ago) do you see in Nintendo’s products that was copied by Palworld?
This is not difficult.
Never said a ban on commentary, just hate bullshit articles.
The implication of thread OP was that articles critical of Nintendo (in the context of this case) should not be published as of today, no? Why is any commentary immediately categorized as “greedy clickbait” or “rehashed content”?
Something I agree with you on. Let them fight. This discussion is in the context of bullshit articles with zero information.
I would argue it’s not a bullshit article as I have yet to hear a single example of what legitimate (in the real sense, not related to Japanese patent law) case Nintendo has. What is this magical innovation that we see in Nintendo products that was copied by Palworld?
I would argue we do have enough information to have a take on it. What legitimate patent infringement case do you see in context of Palworld and Nintendo’s products? Be clear and specific.
If you’re going to call for a ban on commentary, you need to have some of argument.
From my perspective, it is crazy to defend some random corporation in this way when you can’t even come up with a basic explanation of why critical commentary is not justified at this stage.
It’s a solid RPG/adventure game. The setting is pretty compelling. I can recommend if you’re into the genre.
Thanks for the in-depth review.