What have you been playing this week? Do you think others might like it?

  • mizmoose@beehaw.org
    link
    fedilink
    English
    arrow-up
    5
    ·
    1 year ago

    Same thing I play every week. Coral Island and RCT3.

    Coral Island is in Steam Early Access and is as yet unfinished, but is making steady progress and the devs are doing great at keeping everyone up to date on progress. Coral Island is frequently compared to Stardew Valley. Frankly, I don’t enjoy SDV. I’ve tried and tried and it just doesn’t do it for me. Coral Island is everything I was hoping SDV would be. It’s game play is similar, but I find the whole thing much more enjoyable.

    I’ve been playing RCT3 off and on since I first bought it on CD a million years ago.

      • mizmoose@beehaw.org
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        Sorry. RollerCoaster Tycoon 3.

        I know most people love 2 the most, but 3 is the one I like best. I like the 3D way you can move around and I like the whole way the mechanisms work.

        • Enfield [he/him]@beehaw.org
          link
          fedilink
          arrow-up
          3
          ·
          1 year ago

          It wouldn’t surprise me if it’s Rollercoaster Tycoon 3, at least. It definitely fits the naming convention I’m used to.

          If so, yeah—that scratches a kind of itch real nice. I used to be really into RCT3. RCT2 was my introduction to tycoons and sim kinda games when I was in like kindergarten, and it probably played a big part in my video game tastes since. I’ve shifted over to Parkitect these days: it’s got a nice balance between the logistics/business end, building up a theme park, and the detailing. I try to get into Planet Coaster every once in a while, but I end up feeling like it gets tantalizingly close with letting me do stuff I want, but something would somehow feel lacking. Planet Coaster’s path building mechanic comes to mind.

          Sometimes I’ll still boot up RCT3. Its mechanics aren’t quite as robust as modern games in the genre, but the rides and attractions set and the aesthetic somehow manages to feel evergreen to me.

          • mizmoose@beehaw.org
            link
            fedilink
            arrow-up
            3
            ·
            1 year ago

            I was nearly 40 when RCT2 came out. :-)

            My biggest wish for RCT3 has always been that you could store modified shops like you can store coasters. That’s the one thing about it that drives me further bonkers.

            I really really really want to like Planet Coaster but dang, trying to put paths down and the like is a nightmare for me. I have bad arthritis in my hands and having to do minute and detailed movements can be incredibly difficult. So I wind up with things where they don’t belong and lose money and ARGH.

            I’ve heard Parkitect is better but I’m gun shy after PC and afraid I’ll waste even more money on a game I can’t play.

            I still play Dungeon Keeper (the original) sometimes, too. It’s such a classic, and every “new reboot” of the game seems to just fail in all the wrong ways for me.