In a multiuser online game 35 years ago (yes, such things existed back then!) I designed a river with a waterfall and a cave behind it. The cave was hard to reach, there was a chance at every step that you fell into the river and were swept away and had to start over.
The cave was empty. Later, I added a locked chest. Which was empty, too.
In a multiuser online game 35 years ago (yes, such things existed back then!) I designed a river with a waterfall and a cave behind it. The cave was hard to reach, there was a chance at every step that you fell into the river and were swept away and had to start over.
The cave was empty. Later, I added a locked chest. Which was empty, too.
You monster
He he he ;-)
Elden Ring has made me a fan of traps that send new players to end game areas. I think your chest coulda used one of those
Who hurt you?