That would definitely be fair. Like even limit the ratio between tears just give me the option to have the internet that I want at my house without paying for business internet prices.
I’m not asking for symmetrical gigabit with a static ipv4 address on a fiber line with unlimited bandwidth. I just want a decent amount of bandwidth, 50-100mb up, a static IP address that is IPv6, and I’m okay with a ipv4 address that changes.
They’ve had a really long time to simply flip the switch in the routers that they use to also transmit IPv6 addresses and they are not doing it.
Their hardware is not old enough in most cases to not have IPv6 available by default in the hardware and firmware, they are just intentionally choosing not to activate it.
Are there any benefits to having a static IP, aside from self-hosting purposes? Is it somehow faster or more responsive? I’d think dynamic IPs would be better (ignoring self-hosting) because at the very least, they’d allow you to dodge (d)dos attacks (which can happen with games, people sometimes get salty enough to attack other players IPs if their IP is exposed).
That would definitely be fair. Like even limit the ratio between tears just give me the option to have the internet that I want at my house without paying for business internet prices.
I’m not asking for symmetrical gigabit with a static ipv4 address on a fiber line with unlimited bandwidth. I just want a decent amount of bandwidth, 50-100mb up, a static IP address that is IPv6, and I’m okay with a ipv4 address that changes.
They’ve had a really long time to simply flip the switch in the routers that they use to also transmit IPv6 addresses and they are not doing it.
Their hardware is not old enough in most cases to not have IPv6 available by default in the hardware and firmware, they are just intentionally choosing not to activate it.
Are there any benefits to having a static IP, aside from self-hosting purposes? Is it somehow faster or more responsive? I’d think dynamic IPs would be better (ignoring self-hosting) because at the very least, they’d allow you to dodge (d)dos attacks (which can happen with games, people sometimes get salty enough to attack other players IPs if their IP is exposed).