Gaming is having a Nobel Prize in STEM moment here.

  • squirrel@lemmy.blahaj.zone
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    10 months ago

    They are totally right, it’s a shame that PC Gamer did not name a single woman.

    One nitpick though: Two of the women named in the article, Rieko Kodama and Amy Hennig, did not create games for PC. Both were employed by console makers. Jen Zee being acknowledged is certainly deserved, but a there are many, many trailblazing women in PC gaming which should be highlighted: Roberta Williams (co-founder of Sierra Online), Brenda Romero (Wizardry series), Jade Raymond (Assassin’s Creed producer) or Danielle Bunten Berry (M.U.L.E.), just to name a few.

    Particularly the omission of Roberta Williams who has not only co-founded one of early gaming’s most successful game dev studios and publishers, but also designed the long-running King’s Quest series which transformed and defined the adventure game genre, is inexcusable. It does not get more influential in gaming than that.

    • timtoon@kbin.social
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      10 months ago

      …and way back when, if you got stuck on say King’s Quest, you could call Sierra Online and she would give you hints!

    • thesmokingman@programming.dev
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      10 months ago

      I am fairly confident that Roberta Williams was mentioned in Stephen Levy’s seminal work Hackers. It’s been 5+ years since I read the 25th anniversary edition so I don’t want to say it was good or bad; it was enough coverage that I remember it and think it’s really weird that PC Gamer wouldn’t include her work.

    • DrPop@lemmy.one
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      10 months ago

      Roberta Williams deserves so much respect. She sculpted so many peoples childhoods. Phantasmagoria was so ahead of it’s time.

    • aes@lemm.ee
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      10 months ago

      Can I just enjoy a fuckin game without being browbeat on DEI garbage?

      The article is about sloppy journalism, not what you, personally, are allowed to enjoy, you illiterate fuckhead.