I’m sometimes annoyed at the trend of celebrating a dev when a game turns out well, but blaming the publisher each time it’s bad. It’s quite often a two way street…
It’s my understanding that Redfall was largely at the publisher’s feet. Bethesda was looking for a big buyout, and live service crap was the big thing. They told Arkane Austin what to make despite it not being what the studio knows how to make.
I want less content.
And what do you mean, you used to “adore” EA? O.o
You don’t like a really solid 20 hour assassins creed game stretched to 100+ hours of grind?
Shgcking, I know! I also don’t want it to be developed in an environment of abuse! 😱
Lichess.org was good enough for Gramps and it’s good enough for me.
EA has made some great games.
*They’ve published some great games.
But they were also the prototype of the cash grabbing asshole publisher.
No, they’ve also made some great games.
I’m sometimes annoyed at the trend of celebrating a dev when a game turns out well, but blaming the publisher each time it’s bad. It’s quite often a two way street…
Ahem… Anthem, Redfall, etc.
It’s my understanding that Redfall was largely at the publisher’s feet. Bethesda was looking for a big buyout, and live service crap was the big thing. They told Arkane Austin what to make despite it not being what the studio knows how to make.
Sometimes it is the publisher’s fault.
So, Stray?